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telnet
telnet.h
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/*
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* Copyright (c) 2002, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* This file is part of the uIP TCP/IP stack.
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*
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*
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*/
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#ifndef TELNET_H_
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#define TELNET_H_
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#include "contiki-net.h"
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struct
telnet_state {
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unsigned
char
flags;
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char
*text;
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uint16_t textlen;
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uint16_t sentlen;
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};
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/*DISPATCHER_UIPCALL(telnet_app, s);*/
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void
telnet_app(
void
*s);
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unsigned
char
telnet_send(
struct
telnet_state *s,
char
*text, uint16_t len);
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unsigned
char
telnet_close(
struct
telnet_state *s);
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unsigned
char
telnet_abort(
struct
telnet_state *s);
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struct
telnet_state *telnet_connect(
struct
telnet_state *s, uip_ipaddr_t *addr, uint16_t port);
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/* Callbacks, implemented by the caller. */
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void
telnet_connected(
struct
telnet_state *s);
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void
telnet_closed(
struct
telnet_state *s);
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void
telnet_sent(
struct
telnet_state *s);
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void
telnet_aborted(
struct
telnet_state *s);
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void
telnet_timedout(
struct
telnet_state *s);
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void
telnet_newdata(
struct
telnet_state *s,
char
*data, uint16_t len);
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#endif
/* TELNET_H_ */
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