32 #include "lib/simEnvChange.h"
34 const struct simInterface beep_interface;
94 doInterfaceActionsBeforeTick(
void)
99 doInterfaceActionsAfterTick(
void)
104 SIM_INTERFACE(beep_interface,
105 doInterfaceActionsBeforeTick,
106 doInterfaceActionsAfterTick);
void beep_alarm(int alarmmode, int len)
Beep an alarm for a specified time.
void beep_spinup(void)
Produce a sound similar to a hard-drive spinup.
void beep_down(int d)
A beep with a pitch-bend down.
void beep(void)
Emits a beep from the Raven's buzzer.
void beep_beep(int i)
Beep for a specified time.
void beep_long(clock_time_t len)
Beep for a long time (seconds)
void beep_on(void)
Turn the beeper on.
void beep_off(void)
Turn the beeper off.